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Interesting mathematical observation about how diverse DOTA2 is

I see people claim that in an ARTS you have "the same heroes every game". With 115 heroes I thought surely that cannot be true and am delighted to tell you it isn't. This is purely a bit of interesting fluff, but some maths can show that there are eighteen quadrillion possible combinations of heroes.  
There are
115 heroes combinations of 10 heroes of those 115 combinations
so C(115,10) = 115!/(2(5!)(115-10)!) = 18784179000000000 or 18,784,179,000,000,000
which is eighteen quadrillion, seven hundred and eighty four trillion, one hundred and seventy nine billion possible different combinations.  
At the time of writing, the 3,709,952,859th match has just been played - for reference that's the three billion seven hundred and nine million nine hundred and fifty two thousand eight hundred and fifty ninth match.  
So there's no way every combination of heroes has ever been played. Or ever will be played. And there have likely been duplicates, but probably not enough to make a large difference.pudge 30% pickrate anyone? Next time someone tells you an ARTS like dota has no variety in it's gameplay, throw this figure at them.
EDIT: Some commenters have pointed out a slight miscalculation. I have amended the calculation.
submitted by aliflo_ to DotA2

Complete "Watcher of Samsara" Guide. Part 1. Heroes.

Hi everyone, I decided to write a guide on this mod, because I'm tired of players who make the same mistakes, because of which not everyone has the Torment mode open.
I’ll make a reservation that English is not my native language, I write through a Google translator, so I apologize in advance. I do not write in my language, because most of the players I come across in the game are foreigners. So I hope that the audience reach will be more than if I wrote in Russian. Well, let's get started.
I will start with the heroes because this is one of the most important aspects of the success of passing the game. I must say right away that this is my opinion, but it is obtained from personal experience and analysis of each ability.
I divided the characters into several colors, based on several conditions:
  1. Ease of Early game.
  2. Damage to the chest with gold.
  3. Potential in the Endless mode. Of course, you can try playing with any hero, but the effectiveness of the red heroes will be clearly worse than the green/purple/blue heroes.
Although I highlighted 3 useful heroes among SSRs, in reality, it is very difficult to get them, especially since there are SR heroes that are stronger.

Heroes can be red for several reasons. Firstly, their futility in endless mode. Secondly, the complexity of their implementation. Thirdly, the impossibility of passing the beginning and middle of the game with them. If the hero is useless in Endless mode, he will be 100% red. If the hero is good at the beginning, but useless at the end, then he is still red, because there is a Zeus. Luna is useful until the end of the usual mode.
  • AXE - Low damage.
  • CENTAUR WARRUNNER - Typing hp on a hero who doesn't deal damage is ridiculous.
  • KUNNKA - There is a lot of damage, but the damage is very "slow".
  • SLARDAR - Can be used only for armor reduction.
  • BOUNTY HUNTER - Although it steals gold, as the only hero he is very weak.
  • SLARK - Very difficult to realization.

Yellow heroes can be strong at the beginning, and they also have support abilities that can be useful in the end game.
  • WRAITH KING - Strong while he is alone. As soon as another strong hero appears, you will not see skeletons.
  • MONKEY KING - Terribly uncomfortable stick, uncomfortable ultimate, uncomfortable hero.
  • EMBER SPIRIT - It can deal damage, but less than powerful heroes. Getting for improvement is very difficult.
  • DRAGON KNIGHT - Just DK. Not very strong, but also not useless.
  • DROW RANGER - Deals good damage. Has useful aura for the non-endless stage of the game.
  • LESHRAC - Not bad at the beginning, but quickly losing its relevance.
  • CHAOTIC GOLEM - He has an incredibly strong ability, but I made the improved version yellow because it does not improve the black dragon, the ability of the stone is not very cool, and improving animals makes sense only in the case of a wolf, and if there are strong summoners.
  • CRYSTAL MAIDEN - Disabler, can go solo but has very low damage on boxhound.
  • LUNA - A very strong aura that makes even neutrals strong. In the endgame is not so relevant.
  • NECROPHOS - NERFED. Pretty weak now, Reaper's Scythe is almost useless now in Endless.
  • SVEN - Good at the beginning and middle of the game, but rather weak in the end game.

Green heroes are quite useful throughout the game, but there are better heroes.

  • SHADOW FIEND - Good Damage Dealer. Has an aura that increases physical damage taken.
  • OUTWORLD DEVOUVER - Very good damage dealer.
  • SHADOW SHAMAN - A very strong summoner, a very good disabler.
  • MEDUSA - Became a strong hero and good physical damage support in the last patch.
  • ZEUS - Absolutely nerfed. Dagon nerfed, Passive nerfed, Arc Lighting nerfed, Cloak of Carnage nerfed, Thundergod's Wrath nerfed. Can be useful now only in Endless with 30 or more stars.

These are very strong heroes.
  • CLINKZ - A very strong summoner, not bad in itself.
  • LINA - Incredibly big burst damage.
  • JUGGERNAUT - Good damage. It’s easy to play the whole game with him.
  • URSA - After 08/08/19 patch became a very powerful hero, not Imba, but anyway strong.
  • PHANTOM ASSASSIN - Very strong melee physical damage dealer.

In fact, you need to collect purple and blue heroes to go through Roshan and move on. Although there are heroes who can also kill Roshan, in Endless mode they are clearly weaker than this three, and it is not very convenient to collect a new hero.
That's all for today. I will gladly accept adequate amendments. Also, please leave a comment on whether I should make guides on rare and ordinary creatures, objects, tactics, and economics in a similar form.
UPD1. Yes, I know that the Chaotic Golem does not occupy the hero’s slot, but since he is defined as an SR hero, I decided to leave him here.
UPD2. Moved from Dota's subreddit to the WoS's subreddit.
UPD3. Revised the usefulness of the heroes after passing Endless mode(400 waves).
UPD4. Changed rating after 08/08/19 patch. Zeus is very weak during all game now, but maybe he has power in endless with the cloak of carnage.
submitted by lunulu to watcherofsamsara

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