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7.21

7.21:

GENERAL
  • Melee creeps average gold bounty reduced by 3
  • Range creeps upgrade cycle gold bounty increased from +3 to +6
  • Replaced the primary jungles' ancient camps with big camps
  • Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero)
  • All heroes' primary attribute growth values increased by 15%
  • Health per strength increased from 18 to 20
  • XP required to reach level 7->12 changed from 640/660/680/800/820/840 to 720/750/780/810/840/870 (the difference is +80/90/100/10/20/30 XP)
  • The following melee heroes now have +5 movement speed: Naga Siren, Underlord, Monkey King, Nyx Assassin, Bloodseeker, Riki
  • The following melee heroes now have +10 movement speed: Alchemist, Dragon Knight, Meepo
  • The following melee heroes now have +15 movement speed: Legion Commander, Lifestealer, Lycan, Sven, Ursa, Wraith King
  • Ranged heroes with 295 movement speed and above now have 5 less movement speed
  • Tier 2 tower armor increased from 14 to 15
  • Tier 3 tower armor increased from 14 to 16
  • Melee Barracks armor increased from 13 to 15
  • Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4
ITEMS
  • Animal Courier: Flying movement speed increased from 460 to 470
  • Aeon Disk: Active status resistance increased from 50% to 75%
  • Aeon Disk: Recipe cost reduced from 1350 to 1250
  • Battle Fury: Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade
  • Bloodstone: Bloodpact changed from 60% of current mana to 30% of max mana
  • Bloodthorn: Cooldown reduced from 18 to 15
  • Boots of Travel: Level 2 movement speed increased from +32% to +35%
  • Buckler: Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mek)
  • Crimson Guard: Recipe cost increased from 600 to 750
  • Drum of Endurance: Passive changed from a 6% movement speed aura to +20 movement speed to yourself only
  • Ethereal Blade: Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies)
  • Eul's Scepter of Divinity: Movement speed bonus changed from +6% percentage to +20 flat
  • Holy Locket: Now uses Energy Booster instead of a Void Stone (provides +325 Mana)
  • Iron Branch: Cast range increased from 200 to 400
  • Manta Style: Movement speed bonus reduced from +25 to +20
  • Mask of Madness: Lifesteal increased from 15% to 20%
  • Mekansm: Stack limit is now tied to cooldown on cast (like Greaves and Crimson stack mechanics)
  • Meteor Hammer: Radius increased from 300 to 315
  • Necronomicon: Last Will damage increased from 550/675/800 to 600/700/800
  • Nullifier: Duration increased from 5 to 6
  • Phase Boots: Recipe changed from Gloves of Haste to Blades of Attack
  • Phase Boots: Armor bonus increased from 5 to 6
  • Phase Boots: Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed
  • Phase Boots: Melee active speed increased from 20% to 22%
  • Power Treads: Recipe changed from Blades of Attack to Gloves of Haste
  • Power Treads: Attribute bonus reduced from 14 to 10
  • Power Treads: Now gives +20 attack speed instead of +12 damage
  • Sange and Yasha: Movement speed bonus reduced from +35 to +30
  • Solar Crest: Movement speed bonus changed from +6% percentage to +20 flat
  • Spirit Vessel: Damage as a percentage of current health increased from 4.5% to 5%
  • Spirit Vessel: Movement speed bonus changed from +6% percentage to +20 flat
  • Tranquil Boots: Active form movement speed increased from 24% to 26%
  • Tranquil Boots: Disabled form movement speed reduced from 20% to 18%
  • Vladmir's Offering: No longer uses Headdress nor provides its hp regen/stats
  • Vladmir's Offering: Now requires a 525 gold recipe
  • Wind Lace: Movement speed bonus changed from +6% percentage to +20 flat
  • Yasha: Movement speed bonus reduced from +25 to +20
  • Yasha and Kaya: Movement speed bonus reduced from +35 to +30
HEROES
  • Abaddon: Curse of Avernus curse duration increased from 4 to 4.5
  • Abaddon: Aphotic Shield manacost reduced from 115 to 100/105/110/115
  • Alchemist: Base movement speed increased by 10
  • Alchemist: Base agility increased from 16 to 22
  • Alchemist: Chemical Rage base attack time improved from 1.3/1.15/1.0 to 1.2/1.1/1.0
  • Alchemist: Level 10 Talent reduced from -8s Unstable Concoction to -7s
  • Alchemist: Level 20 Talent Concoction talent now adds the damage to the max instead of the base
  • Ancient Apparition: Chilling Touch damage increased from 50/85/120/155 to 50/90/130/170
  • Ancient Apparition: Ice Vortex manacost reduced from 65/80/95/110 to 50/70/90/110
  • Ancient Apparition: Level 25 Talent reduced from 900 AoE Cold Feet to 700
  • Ancient Apparition: Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%
  • Anti-Mage: Fixed Counterspell providing double magic resistance when the shield is active
  • Arc Warden: Spark Wraith damage increased from 100/160/220/280 to 100/170/240/310
  • Arc Warden: Tempest Double duration increased from 14/16/18 to 16/18/20
  • Arc Warden: Level 10 Talent increased from +25 Attack Speed to +30
  • Bane: Enfeeble attack speed slow increased from 40/60/80/100 to 50/75/100/125
  • Bane: Enfeeble manacost reduced from 70/90/110/130 to 50/75/100/125
  • Bane: Level 10 Talent increased from +6 Armor to +7
  • Bane: Fiend's Grip duration increased from 5 to 6
  • Batrider: Firefly now grants a 4/7/10/13% movement speed bonus
  • Batrider: Firefly duration reduced from 18 to 15
  • Batrider: Firefly cooldown reduced from 40 to 34
  • Beastmaster: Inner Beast attack speed reduced from 15/25/35/45 to 10/20/30/40
  • Beastmaster: Hawk health reduced from 300/450/600/750 to 150/200/250/300
  • Beastmaster: Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage
  • Beastmaster: Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage
  • Beastmaster: Level 25 Talent increased from -15s Hawks Cooldown to -20s
  • Beastmaster: Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25
  • Bloodseeker: Base movement speed increased by 5
  • Bounty Hunter: Shuriken Toss cooldown reduced from 10 to 9
  • Bounty Hunter: Jinada gold steal increased from 12/18/24/30 to 12/20/28/36
  • Bounty Hunter: Track critical strike damage increased from 140/160/180% to 140/170/200%
  • Brewmaster: Drunken Brawler critical strike reduced from 170/200/230/260% to 140/180/220/260%
  • Brewmaster: Cinder Brew duration reduced from 7 to 5
  • Brewmaster: Cinder Brew duration is refreshed on ignition
  • Brewmaster: Cinder Brew ignite DPS increased from 20/25/30/35 to 20/30/40/50
  • Brewmaster: Level 10 Talent reduced from +20 Damage to +15
  • Bristleback: Viscous Nasal Goo manacost reduced from 25 to 12/16/20/24
  • Broodmother: Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125
  • Broodmother: Level 15 Talent changed from +35% XP Gain to +15 Agility
  • Broodmother: Level 20 Talent increased from +20 Spiders Attack Damage to +30
  • Broodmother: Level 25 Talent increased from +350 Spiders Health to +450
  • Centaur Warrunner: Retaliate no longer gains charges while it is active
  • Chaos Knight: Chaos Strike cooldown reduced from 7/6/5/4 to 4
  • Chaos Knight: Chaos Strike lifesteal reduced from 50/55/60/65% to 40/50/60/70%
  • Chaos Knight: Chaos Strike max damage increased from 160/190/220/250% to 160/195/230/265%
  • Chaos Knight: Reality Rift slow duration increased from 2 to 3
  • Chaos Knight: Reality Rift slow reduced from 15/25/35/45% to 10/20/30/40%
  • Chen: Divine Favor bonus damage reduced from 10/20/40/80 to 12/24/36/48
  • Chen: Divine Favor now provides double bonus damage on non-hero units
  • Chen: Divine Favor duration increased from 12 to 14
  • Chen: Divine Favor manacost reduced from 110 to 70/80/90/100
  • Chen: Hand of God heal increased from 250/400/550 to 300/450/600
  • Chen: Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s
  • Chen: Level 25 Talent reduced from +400 Hand of God Heal to +350
  • Chen: Level 25 Talent increased from +4 Holy Persuasion Max Units to +5
  • Clinkz: Level 15 Talent changed from +20% Evasion to +15 Strength
  • Clockwerk: Battery Assault cast point removed
  • Clockwerk: Rocket Flare manacost reduced from 50 to 35/40/45/50
  • Clockwerk: Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight
  • Clockwerk: Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance
  • Crystal Maiden: Freezing Field now grants you 10 bonus armor while channeling
  • Crystal Maiden: Arcane Aura allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5
  • Crystal Maiden: Arcane Aura self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5
  • Dark Willow: Bramble Maze manacost reduced from 140/150/160/170 to 100/120/140/160
  • Dark Willow: Bramble Maze cooldown reduced from 34/31/28/25 to 25
  • Dazzle: Poison Touch mancost increased from 95/110/125/140 to 110/120/130/140
  • Dazzle: Shadow Wave cast range reduced from 900 to 800
  • Death Prophet: Base damage increased by 3
  • Disruptor: Base armor increased by 1
  • Doom: Scorched Earth cooldown reduced from 55/50/45/40 to 50/45/40/35
  • Doom: Devour health regen from 4/8/13/18 to 3/8/13/18
  • Dragon Knight: Base movement speed increased by 10
  • Dragon Knight: Dragon Blood health regen increased from 4/7/10/13 to 4/8/12/16
  • Dragon Knight: Elder Dragon Form frost attack slow increased from -20 to -30
  • Dragon Knight: Level 20 Talent changed from 2x Dragon Blood to +25 Strength
  • Dragon Knight: Level 25 Talent changed from +40 Strength to 2x Dragon Blood
  • Drow Ranger: Level 15 Talent changed from +25 Attack Speed to +10 Agility
  • Earthshaker: Fissure manacost reduced from 125/140/155/170 to 110/130/150/170
  • Earth Spirit: Rolling Boulder damage reduced from 100 to 70/80/90/100
  • Earth Spirit: Boulder Smash slow reduced from 80% to 60%
  • Earth Spirit: Level 15 Talent reduced from +200 Rolling Boulder Damage to +150
  • Elder Titan: Level 10 Talent reduced from +25 Movement Speed to +20
  • Ember Spirit: Sleight of Fist cooldown reduced from 30/22/14/6 to 18/14/10/6
  • Ember Spirit: Base damage increased by 3
  • Enchantress: Enchant cooldown reduced from 55/40/25/10 to 22/18/14/10
  • Enchantress: Enchant creep duration reduced from 50/60/70/80 to 26/44/62/80
  • Enchantress: Enchant manacost reduced from 65 to 40/50/60/70
  • Enigma: Midnight Pulse manacost rescaled from 75/95/115/135 to 50/80/110/140
  • Faceless Void: Time Dilation AoE increased from 725 to 775
  • Faceless Void: Level 10 Talent increased from +8 Strength to +10
  • Faceless Void: Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown
  • Grimstroke: Phantom's Embrace rend damage reduced from 120/200/280/360 to 75/150/225/300
  • Grimstroke: Ink Swell manacost increased from 90/100/110/120 to 120/130/140/150
  • Grimstroke: Ink Swell movement speed reduced from 18% to 12/14/16/18%
  • Gyrocopter: Base strength increased from 19 to 22
  • Huskar: Attack point reduced from 0.4 to 0.3
  • Huskar: Berserker's Blood max attack speed reduced from 220/260/300/340 to 160/220/280/340
  • Huskar: Life Break damage and cost reduced from 34/39/44% to 32/38/44%
  • Huskar: Level 15 Talent reduced from +15 Burning Spears DPS to +10
  • Invoker: Base damage increased by 3
  • Invoker: Exort bonus damage reduced from 4->28 to 3->27 per instance
  • Invoker: Level 10 Talent changed from +1.25s Tornado Lift Time to -30s Ghost Walk Cooldown
  • Io: Temporarily removed from Captains Mode
  • Io: Tether now transfers health and mana even when Io is at max hp/mp
  • Io: Overcharge now has an 18 second cooldown and an 8 second duration. No longer has a 2 second toggle.
  • Io: Overcharge now costs 40/60/80/100 mana to cast. No longer cost 6% of health and mana per second.
  • Io: Overcharge attack speed bonus increased from 40/50/60/70 to 50/80/110/140
  • Io: Overcharge damage reduction increased from 5/10/15/20% to 15/20/25/30%
  • Io: Relocate delay increased from 2.7/2.35/2 to 3.5/3.25/3
  • Io: Relocate cooldown reduced from 130/110/90 to 90/75/60
  • Io: Relocate is now cast delay again instead of channeling (being interrupted, silenced, rooted, etc will cancel the ability)
  • Io: Level 25 Talent changed from -60s Relocate Cooldown to -30s
  • Jakiro: Level 10 Talent changed from +30% XP Gain to +300 Attack Range
  • Jakiro: Level 15 Talent changed from +300 Attack Range to +40% XP Gain
  • Juggernaut: Base armor reduced by 1
  • Juggernaut: Omnislash no longer allows you to teleport while using it
  • Juggernaut: Healing Ward movement speed reduced from 420 to 400
  • Juggernaut: Omnislash cooldown increased from 130/120/110 to 130
  • Juggernaut: Level 15 Talent changed from +1s Blade Fury to +50 Blade Fury Movement Speed
  • Keeper of the Light: Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain
  • Keeper of the Light: Level 15 Talent changed from +30% XP Gain to +1 Will-O-Wisp Health Count
  • Kunkka: Level 25 Talent changed from -1.5s Tidebringer Cooldown to +60% Tidebringer Cleave
  • Legion Commander: Base movement speed increased by 15
  • Legion Commander: Level 20 Talent reduced from +40 Movement Speed to +35
  • Legion Commander: Level 25 Talent changed from -10s Press The Attack Cooldown to 350 AoE Press The Attack
  • Leshrac: Diabolic Edict increased from 9/18/27/36 to 11/22/33/44
  • Leshrac: Level 25 Talent reduced from +50 Diabolic Edict Explosions to +40
  • Lich: Frost Shield slow reduced from 35% to 20/25/30/35%
  • Lich: Chain Frost damage reduced from 300/400/500 to 250/375/500
  • Lich: Level 25 Talent increased from +40% slow to +50%
  • Lifestealer: Base movement speed increased by 15
  • Lifestealer: Base armor increased by 2
  • Lifestealer: Level 15 Talent reduced from +30 Movement Speed to +25
  • Lina: Base damage increased by 3
  • Lion: Level 10 Talent increased from +75 Cast Range to +100
  • Lion: Level 15 Talent increased from +120 Gold/Min to +150
  • Lone Druid: Spirit Bear movement speed increased from 340/355/370/385 to 340/360/380/400
  • Lone Druid: Spirit Bear attack damage increased from 35/50/65/80 to 35/55/75/95
  • Lone Druid: Level 20 Talent changed from -0.3 Spirit Bear Attack Time to 0 Entangle Cooldown
  • Lone Druid: Level 25 Talent changed from 0 Entangle Cooldown to -0.5s Spirit Bear Attack Time
  • Luna: Level 10 Talent increased from +200 Cast Range to +300
  • Lycan: Base movement speed increased by 15
  • Lycan: Wolves armor reduced from 1 to 0
  • Lycan: Wolves magic resistance reduced from 80% to 70%
  • Lycan: Wolves health increased from 230/260/290/320 to 300/350/400/450
  • Lycan: Howl health regen increased from 4/6/8/10 to 4/8/12/16
  • Medusa: Fixed Mystic Snake bouncing to Spell Immune enemies
  • Medusa: Level 10 Talent reduced from +20 Damage to +15
  • Medusa: Level 15 Talent reduced from +35% Mystic Snake Mana Steal to +30%
  • Medusa: Level 20 Talent changed from +700 Mana to -4s Mystic Snake Cooldown
  • Medusa: Level 25 Talent changed from +7 Split Shot Targets to +1000 Mana
  • Meepo: Base movement speed increased by 10
  • Mirana: Sacred Arrow movement speed increased from 857 to 950
  • Monkey King: Base movement speed increased by 5
  • Monkey King: Wukong's Command attack rate improved from 1.3 to 1.2
  • Morphling: Strength gain increased from 2.3 to 2.6
  • Morphling: Level 10 Talent increased from +15s Morph Duration to +20s
  • Naga Siren: Base movement speed increased by 5
  • Naga Siren: Mirror Image duration from 24 to 26
  • Naga Siren: Mirror Image damage taken reduced from 475/450/425/400% to 400%
  • Naga Siren: Level 20 Talent increased from -5s Ensnare Cooldown to -7s
  • Nature's Prophet: Using tango on a sprout tree will 2x regen (like eating a branch tree)
  • Nature's Prophet: Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction
  • Necrophos: Death Pulse damage increased from 100/140/180/220 to 100/150/200/250
  • Necrophos: Level 15 Talent increased from +20% Ghost Shroud Slow to +30%
  • Night Stalker: Hunter in the Night movement speed bonus increased from 20/25/30/35 to 22/28/34/40%
  • Night Stalker: Removed Scepter
  • Night Stalker: Dark Ascension now provides full unobstructed vision, instead of only 900 range
  • Night Stalker: Level 15 Talent changed from +150 Cast Range to +15% Lifesteal
  • Nyx Assassin: Base movement speed increased by 5
  • Nyx Assassin: Strength gain increased from 2.3 to 2.5
  • Nyx Assassin: Level 10 Talent increased from +60 GPM to +90
  • Nyx Assassin: Level 10 Talent increased from +6% Spell Amp to +8%
  • Ogre Magi: Fireblast cooldown reduced from 12/11/10/9 to 11/10/9/8
  • Ogre Magi: Multicast 2x chance increased from 60% to 70%
  • Omniknight: Heavenly Grace status resistance reduced from 50/60/70/80% to 50%
  • Omniknight: Heavenly Grace duration increased from 8 to 10
  • Omniknight: Heavenly Grace now provides 7/14/21/28 bonus strength
  • Omniknight: Heavenly Grace manacost increased from 75 to 80/90/100/110
  • Outworld Devourer: Sanity's Eclipse multiplier from 9/10/11 to 8/9/10
  • Outworld Devourer: Level 15 Talent reduced from +30 Movement Speed to +25
  • Pangolier: Base damage increased by 4
  • Pangolier: Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range
  • Phantom Assassin: Rearranged Level 15 Talents - +25% Cleave vs +15% Lifesteal
  • Phantom Assassin: Rearranged Level 20 Talents - +20% Blur Evasion vs -4 Armor Corruption
  • Phantom Assassin: Rearranged Level 25 Talents - +5% Coup de Grace vs Triple Strike Stifling Dagger
  • Phantom Lancer: Level 10 Talent increased from +10% Evasion to +15%
  • Phantom Lancer: Level 20 Talent increased from +4 Max Juxtapose Illusions to +5
  • Phoenix: Sunray can no longer move forward while rooted
  • Pudge: Base damage increased by 6
  • Queen of Pain: Scream of Pain manacost reduced from 95/110/125/140 to 80/100/120/140
  • Queen of Pain: Shadow Strike damage per tick increased from 30/45/60/75 to 30/50/70/90
  • Razor: Attack backswing reduced from 0.7 to 0.4
  • Razor: Level 10 Talent increased from +200 Health to +225
  • Riki: Base damage increased by 4
  • Riki: Base movement speed increased by 5
  • Riki: Level 20 Talent increased from +0.2 Backstab Multiplier to +0.3
  • Rubick: Telekinesis lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0
  • Rubick: Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60
  • Sand King: Burrowstrike damage increased from 85/150/215/280 to 100/160/220/280
  • Sand King: Sand Storm AoE increased from 350/450/550/650 to 425/500/575/650
  • Shadow Demon: Soul Catcher manacost reduced from 110 to 50/70/90/110
  • Shadow Demon: Shadow Poison manacost reduced from 50 to 35/40/45/50
  • Shadow Fiend: Presence of the Dark Lord armor reduction increased from 3/4/5/6 to 4/5/6/7
  • Shadow Shaman: Level 20 Talent reduced from +3s Shackles Duration to +2.5s
  • Silencer: Last Word cooldown reduced from 28/22/16/10 to 22/18/14/10
  • Silencer: Level 10 Talent increased from +5 Armor to +6
  • Skywrath Mage: Mystic Flare deals damage to creeps if no heroes are around
  • Slardar: Level 25 Talent reduced from +1.5s Slithereen Crush Stun to 1.25s
  • Slark: Pounce no longer does 30/60/90/120 damage
  • Sniper: Headshot now has a back knockback of 10
  • Sniper: Level 15 Talent changed from +35 Shrapnel DPS to +15% Shrapnel Slow
  • Spectre: Strength gain increased from 2.3 to 2.5
  • Spectre: Spectral Dagger movement speed increased from 8/12/16/20% to 10/14/18/22%
  • Spectre: Level 20 Talent reduced from +20% Spectral Dagger to +18%
  • Storm Spirit: Electric Vortex manacost reduced from 85 to 60/70/80/90
  • Storm Spirit: Level 10 Talent changed from +20 Damage to +30 Overload Damage
  • Sven: Base movement speed increased by 15
  • Sven: Warcry shield health changed from 110/220/330/440 to 80/110/140/170 + 1/1.5/2/2.5x your strength
  • Sven: Storm Hammer cooldown increased from 13 to 16/15/14/13
  • Sven: Storm Hammer damage reduced from 100/175/250/325 to 80/160/240/320
  • Techies: Remote Mines manacost reduced from 200/240/300 to 120/180/240
  • Templar Assassin: Meld debuff is now applied before the attack damage is reduced by armor
  • Templar Assassin: Fixed meld bonus damage being increased by Spell Amplification
  • Templar Assassin: Level 10 Talent changed from +3 Psionic Traps to +15% Evasion
  • Templar Assassin: Level 15 Talent changed from +7 Armor to +25 Movement Speed
  • Terrorblade: Strength reduced from 16 + 1.7 to 15 + 1.5
  • Tidehunter: Anchor Smash damage reduction from -45/50/55/60 to -30/40/50/60%
  • Timbersaw: Reactive Armor bonus armor reduced from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3
  • Timbersaw: Reactive Armor bonus health regen reduced from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3
  • Timbersaw: Reactive Armor max stacks increased from 5/10/15/20 to 6/12/18/24
  • Timbersaw: Whirling Death tree bonus damage increased from 10/15/20/25 to 12/18/24/30
  • Timbersaw: Level 20 Talent increased from +10% Cooldown Reduction to +15%
  • Tiny: Avalanche AoE reduced from 400 to 325/350/375/400
  • Tiny: Avalanche cooldown increased from 23/20/17/14 to 26/22/18/14
  • Tiny: Level 15 Talent reduced from +125 Avalanche Damage to +100
  • Tiny: Level 15 Talent increased from +350 Health to +400
  • Treant Protector: Living Armor damage block increased from 20/40/60/80 to 25/50/75/100
  • Treant Protector: Scepter now causes Treant's Overgrowth to deal damage instead of only Enchanted Trees
  • Treant Protector: Overgrowth duration increased from 3/3.75/4.5 to 3.25/4/4.75
  • Treant Protector: Level 20 Talent increased from +40 Leech Seed Damage/Heal to +50
  • Troll Warlord: Level 15 Talent increased from +75 Whirling Axes Damage to +90
  • Troll Warlord: Level 20 Talent increased from +20% Evasion to +25%
  • Tusk: Tag Team slow duration reduced from 0.5 to 0.4
  • Tusk: Tag Team manacost increased from 40/50/60/70 to 70
  • Tusk: Tag Team cooldown increased from 15 to 24/21/18/15
  • Underlord: Base movement speed increased by 5
  • Undying: Level 15 Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage
  • Undying: Level 20 Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death
  • Ursa: Base movement speed increased by 15
  • Ursa: Fury Swipes damage reduced from 10/16/22/28 to 7/14/21/28
  • Vengeful Spirit: Level 20 Talent increased from -5s Magic Missle Cooldown to -6s
  • Venomancer: Strength gain increased from 1.9 to 2.1
  • Viper: Nethertoxin AoE increased from 350 to 380
  • Viper: Nethertoxin damage increased from 20/35/50/65 to 30/45/60/75
  • Visage: Level 10 Talent reduced from +125 Cast Range to +100
  • Visage: Level 20 Talent reduced from +60 Familiars Movement Speed to +50
  • Visage: Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20
  • Warlock: Base strength increased by 2
  • Warlock: Chaotic Offering attack damage increased from 75/125/175 to 100/150/200
  • Warlock: Golem attack backswing reduced from 0.74 to 0.57
  • Weaver: Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage
  • Weaver: Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength
  • Windranger: Level 15 Talent increased from +100 Attack Range to +125
  • Windranger: Level 15 Talent increased from +100 Powershot Damage to +125
  • Winter Wyvern: Cold Embrace base health regen increased from 15 to 14/18/22/26
  • Winter Wyvern: Cold Embrace manacost changed from 75 to 50/60/70/80
  • Witch Doctor: Maledict cooldown reduced from 50/40/30/20 to 30/26/22/18
  • Witch Doctor: Level 10 Talent increased from +5 Armor to +6
  • Wraith King: Base movement speed increased by 15
  • Zeus: Reworked Static Field. Now affects enemies directly affected by your abilities. No longer has a range.
submitted by FlutterWolf to TrueDoTA2

Dota 2 Update - MAIN CLIENT - May 27, 2018

A new patch has been dispatched for the main client. More info will be edited in as I analyze the patch.
Analysis Status: Done

7.16:

The upcoming patches will be mostly focused on balance tweaks in preparation for The International. There are a few more biweekly patches planned, with the primary ones scheduled around the final Major and the TI Qualifiers. After TI, we expect the first half of the new season to have longer periods between gameplay updates.

  • Bounty Runes team gold reduced from 40 + 3/min to 40 + 2/min
  • Reduced the following Movement Speed Talents:
    • Bane Level 20: 75->65
    • Beastmaster Level 10: 30 -> 25
    • Bounty Hunter Level 10: 30 -> 25
    • Clockwerk Level 10: 25 -> 20
    • Dark Willow Level 15: 40 -> 35
    • Gyrocopter Level 20: 50->45
    • Legion Commander Level 20: 60->50
    • Leshrac Level 15: 40->30
    • Lifestealer Level 15: 35 -> 30
    • Nature's Prophet Level 10: 40 -> 35
    • Nightstalker Level 20: 50 -> 45
    • Oracle Level 20: 75 -> 65
    • Outworld Devourer Level 15: 40 -> 35
    • Sand King Level 10: 30 -> 25
    • Shadow Demon Level 15: 40 -> 35
    • Shadow Fiend Level 15: 35->30
    • Techies Level 20: 75 -> 60
    • Zeus: Level 15: 40 -> 30
  • Increased Base HP regen to 1.75 for the following Agility heroes: Anti-Mage, Arc Warden, Clinkz, Drow Ranger, Meepo, Pangolier, Phantom Assassin, Templar Assassin, Troll Warlord, Vengeful Spirit
  • Melee Barracks health increased from 1800 to 2000
  • Roshan attack damage upgrade over time increased from 2.5/min to 4/min

Items

  • Blades of Attack: Cost increased from 420 to 430
  • Bottle: Fixed Bounty Runes not being storable when the Bottle is full
  • Enchanted Mango: HP regen reduced from 0.6 to 0.5
  • Hand of Midas: Cooldown reduced from 100 to 95
  • Moon Shard: Attack Speed increased from 130 to 140
  • Nullifier: Projectile speed reduced from 900 to 750
  • Rod of Atos: Recipe cost reduced from 1100 to 1000
  • Sentry Ward: Duration increased from 4 to 6 minutes
  • Shadow Amulet: Cost increased from 1300 to 1400
  • Silver Edge: Recipe cost reduced from 700 to 600
  • Skull Basher: Recipe cost reduced from 1150 to 1000
  • Vladmir's Offering: Mana regeneration increased from 0.65 to 1.0

Heroes

  • Alchemist: Greevil's Greed bounty rune multiplier increased from 3 to 3.5
  • Anti-Mage: Base attack rate improved from 1.45 to 1.4
  • Arc Warden: Base damage increased by 2
  • Arc Warden: Magnetic Field manacost reduced from 80/90/100/110 to 50/70/90/110
  • Bane: Enfeeble duration reduced from 14/16/18/20 to 8/12/16/20
  • Bloodseeker: Level 10 Talent increased from +4 Armor to +8 Armor
  • Bloodseeker: Level 20 Talent increased from +14% Rupture Damage to +18%
  • Bristleback: Level 25 Talent increased from +20 Warpath Damage Per Stack to +30
  • Broodmother: Spiderlings health increased from 250 to 280
  • Centaur Warrunner: Base damage increased by 4
  • Centaur: Hoof Stomp manacost reduced from 130 to 115/120/125/130
  • Chaos Knight: Base intelligence increased by 2
  • Clinkz: Intelligence increased from 16 + 1.55 to 18 + 1.7
  • Clinkz: Strafe dodge no longer has a count limit
  • Clockwerk: Power Cogs manacost increased from 50/60/70/80 to 80
  • Crystal Maiden: Arcane Aura self mana regeneration increased from 1.3/2.2/3.1/4.0 to 1.6/2.4/3.2/4.0
  • Crystal Maiden: Base Damage increased by 2
  • Dark Willow: Bedlam cooldown reduced from 40/35/30 to 30
  • Dark Willow: Bedlam duration increased from 4 to 5
  • Dazzle: Strength gain increased from 2.15 to 2.3
  • Dazzle: Poison Touch count rescaled from 4/5/6/7 to 2/4/6/8
  • Dazzle: Poison Touch cooldown reduced from 35/30/25/20 to 27/24/21/18
  • Death Prophet: Base movement speed reduced from 310 to 305
  • Death Prophet: Spirit Siphon manacost increased from 70/65/60/55 to 70
  • Death Prophet: Level 10 Talent reduced from +50 Damage to 40
  • Disruptor: Thunder Strike cooldown increased from 12/11/10/9 to 15/13/11/9
  • Doom: Infernal Blade base damage reduced from 25/30/35/40 to 25
  • Doom: Scorched Earth movement speed reduced from 14% to 11/12/13/14%
  • Dragon Knight: Base movemend speed reduced from 285 to 280
  • Dragon Knight: Elder Dragon Form bonus movement speed increased from 25 to 30
  • Drow Ranger: Base Damage increased by 4
  • Earthshaker: Base armor increased by 1
  • Enchantress: Base strength increased by 1
  • Enchantress: Nature's Attendants manacost reduced from 140 to 110/120/130/140
  • Enigma: Demonic Conversion Eidolon bounty reduced from 29 to 23
  • Gyrocopter: Call Down Missile One damage reduced from 200/275/350 to 150/250/350
  • Gyrocopter: Level 10 Talent reduced from +25 Damage to +20
  • Huskar: Life Break increased from 34/38/42% to 34/39/44%
  • Huskar: Inner Vitality manacost reduced from 170 to 140/150/160/170
  • Huskar: Inner Vitality base regen increased from 10 to 12
  • Invoker: Invoke manacost removed
  • Io: Base movement speed reduced from 290 to 280
  • Io: Level 15 Talent reduced from +90 Spirits Damage to +75
  • Io: Level 20 Talent changed from Attacks Tether Ally's Target to +20 Health Regen
  • Io: Level 25 Talent changed from +50 Health Regen to Attacks Tether Ally's Target
  • Kunkka: Level 25 Talent changed from +50% Tidebringer Cleave to -1.5s Tidebringer Cooldown
  • Leshrac: Base Intelligence reduced by 2 (base damage unchanged)
  • Leshrac: Lightning Storm cast range reduced from 800 to 650/700/750/800
  • Lich: Chain Frost damage increased from 280/370/460 to 300/400/500 (Scepter from 370/460/550 to 400/500/600)
  • Lycan: Intelligence gain reduced from 1.55 to 1.4
  • Lycan: Shapeshift critical strike reduced from 160/180/200% to 150/175/200%
  • Magnus: Empower cleave distance increased from 460 to 625 (matching Battle Fury)
  • Magnus: Empower cleave end radius increased from 240 to 330 (matching Battle Fury)
  • Meepo: Earthbind projectile speed increased from 857 to 900
  • Meepo: Earthbind now fully affects invisible units
  • Mirana: Leap attack speed increased from 40/60/80/100 to 60/80/100/120
  • Mirana: Moonlight Shadow duration increased from 15 to 18 seconds
  • Monkey King: Wukong's Command armor increased from 8/14/20 to 12/18/24
  • Morphling: Morph now only dispels on initial cast, rather than on all toggles
  • Necrophos: Attack Point improved from 0.53 to 0.4
  • Necrophos: Base damage increased by 2
  • Necrophos: Death Pulse Mana Regen per stack from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3
  • Night Stalker: Void no longer applies a ministun during the day
  • Night Stalker: Darkness no longer sets enemy vision to a fixed amount
  • Night Stalker: Darkness now reduces enemy unit and ward vision by 25% (doesn't affect buildings)
  • Ogre Magi: Multicast 2x chance from 40/50/60 to 60/60/60%
  • Ogre Magi: Multicast 3x chance from 0/20/25% to 0/30/30%
  • Ogre Magi: Multicast 4x chance from 0/0/12.5% to 0/0/15%
  • Ogre Magi: Level 10 Talent increased from +60 Gold/Min to +90
  • Pangolier: Level 15 Talent changed from +30 Attack Speed to +2s Rolling Thunder Duration
  • Pangolier: Level 20 Talent improved from +30 Swashbuckle Damage to +40
  • Pangolier: Level 25 Talent improved from -16s Rolling Thunder Cooldown to -35
  • Phantom Assassin: Blur now only triggers on real heroes
  • Phantom Assassin: Blur now always triggers on Invisible and Spell Immune enemies
  • Phantom Lancer: Doppelganger can no longer be cast while rooted
  • Phoenix: Fire Spirits damage increased from 10/30/50/70 to 20/40/60/80
  • Pudge: Meat Hook cooldown increased from 14/13/12/11 to 17/15/13/11
  • Pudge: Meat Hook damage increased from 90/180/270/360 to 150/220/290/360
  • Pugna: Nether Ward damage per mana increased from 1/1.25/1.5/1.75 to 1.25/1.5/1.75/2.0
  • Queen of Pain: Level 25 Talent improved from 20s Spell Block to 15s
  • Riki: Base HP regen increased from 1.5 to 3.0
  • Riki: Blink Strike can now be cast on Spell Immune enemies
  • Riki: Tricks of the Trade cooldown increased from 40/35/30 to 50/45/40
  • Riki: Cloak and Dagger fade delay increased from 6/5/4/3 to 7.5/6/4.5/3
  • Sand King: Caustic Finale slow reduced from 30% to 21/24/27/30%
  • Shadow Fiend: Level 20 Talent changed from +20% Evasion to +2 Damage Per Soul
  • Shadow Fiend: Level 25 Talent changed from +3 Damage Per Soul to -5 Presence Aura
  • Silencer: Last Word cooldown reduced from 30/24/18/12 to 28/22/16/10
  • Silencer: Arcane Curse damage increased from 14/22/30/38 to 16/24/32/40
  • Slardar: Bash of the Deep damage increased from 60/80/100/120 to 80/100/120/140
  • Slark: Pounce damage reduced from 40/80/120/160 to 30/60/90/120
  • Sniper: Night vision increased from 1100 to 1400
  • Spirit Breaker: Base HP regen increased from 1 to 1.5
  • Sven: Level 20 Talent increased from -5s Storm Hammer Cooldown to -6s
  • Sven: Level 25 Talent increased from +0.75s Storm Hammer Stun Duration to +1.25s
  • Tiny: Tree Grab building bonus damage increased from 60/80/100/120% to 90/120/150/180%
  • Tiny: Tree Throw splash damage increased from 100 to 130%
  • Tusk: Ice Shards cooldown increased from 21/18/15/12 to 23/20/17/14
  • Treant Protector: Living Armor regen increased from 4/7/10/13 to 4/8/12/16
  • Undying: Soul Rip manacost reduced from 100/110/120/130 to 80/95/110/125
  • Ursa: Level 15 Talent changed from -1s Earthshock Cooldown to +25s Fury Swipes Reset Time
  • Ursa: Level 20 Talent changed from +25s Fury Swipes Reset Time to +12 Fury Swipes Damage
  • Ursa: Level 25 Talent changed from +14 Fury Swipes Damage to Enrage gains 80% Status Resistance
  • Vengeful Spirit: Magic Missile cooldown reduced from 13/12/11/10 to 10
  • Vengeful Spirit: Wave of Terror manacost reduced from 40 to 25/30/35/40
  • Weaver: Shukuchi damage increased from 75/100/125/150 to 80/110/140/170
  • Winter Wyvern: Splinter Blast slow increased from 25% to 30%
  • Winter Wyvern: Splinter Blast manacost reduced from 120/130/140/150 to 90/110/130/150
  • Wraith King: Mortal Strike no longer has a chance to kill creeps
  • Wraith King: Mortal Strike now gains skeleton charges for every 2 enemy units you kill
  • Wraith King: Mortal Strike skeleton count rescaled from 4/5/6/7 to 2/4/6/8
  • Wraith King: Mortal Strike skeletons bounty reduced from 15/15 XP/Gold to 5/5
  • Wraith King: Mortal Strike manacost reduced from 75 to 30/45/60/75
  • Zeus: Base damage increased by 5
  • Zeus: Strength gain reduced from 2.6 to 2.3
  • Zeus: Arc Lightning damage rescaled from 85/100/115/145 to 70/95/120/145
  • Zeus: Lightning Bolt cast range increased from 700 to 700/750/800/850
  • Zeus: Lightning Bolt damage increased from 100/175/275/350 to 125/200/275/350

Patch Overview

  • Significant networking improvements to the Social feed.
  • Maybe some new mutations? Internal mutations list was hidden...
  • Patch Size: 137.5MB (with Tools)
submitted by Magesunite to DotA2

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